Author Topic: inspiration, reference, and other stuff...  (Read 2295 times)

0 Members and 1 Guest are viewing this topic.

Offline zam

  • Full Member
  • ***
  • Posts: 187
    • View Profile
inspiration, reference, and other stuff...
« on: April 22, 2007, 01:58:23 PM »
read ALL this its worth it!

hello everyone on the forum, my name is zam and im a 4th year.  im sure you all, by the time you reach our elderly age will have sourced a vast collection of all things vfx.  but until then, i, and im sure a few more of the 3rd and 4th year'ers here would be more than willing to lend you all a hand and pass down what material and little knowledge we may have gained over the years!


ok, first of all, besides our course forum,
http://www.cgtalk.com/
and
http://fxguide.com/
are fantastic.  i have been visiting the cgtalk forums for years and find it a great source of knowledge and inspiration.  some of the work on their is just incredible.  even if you dont post in the forums yourself, its still great just to browse through.
fxguide is owned and run by industry heavyweights from around the world and provides quality interviews and tips. cgtalks sister-site
http://www.cgsociety.org/
also has a multitude of quality interviews and articles.


as far as textures go, i have found this site indispensable:
http://mayang.com/textures/
it does not have seamless textures that you might be after, but does has a massive library of raw photos at high-res for you to modify yourself.  just google search for creating seamless textures in photoshop, or play around with its filter>distort>shear filter if thats what your after.


like pete previously mentioned in another topic the library is full alot of quality training dvds for maya.  although they may be getting a little old now (like for maya version 4-6), the fundamentals are still the same.


and on to me!  through doing some work in the industry last year, i was graciously given a massive fx reel of just about everything you guys could ever want.  it includes quality footage of smoke, steam, fire, explosions, general smashing and destruction of all things imaginable, gun effects and muzzle flares, clouds, ink drops, noise and grain, analogue film effects like light bleeds, film scratches, all that yummy stuff and much more.

i also have hundreds if not thousands of high-res reference photos of metropolitan buildings, run-down buildings, clouds, mountains, rocks, waterfalls, stuff from all over europe, asia, and america, and more abstract stuff like cg-generated light effects that would be great for overlaying ontop of other footage.

i also have a large library of my own textures i have gathered over the years, some off the net, and some i have taken myself using the uni's digital SLR's.  it includes everything from dirt, grunge, rocks, metal, walls, grass, skies, and ink and paint effects.

i have a large range of video tutorials i have either bought or been given over the years, covering most aspects of this industry. i am more than willing to share these with anyone and everyone as they are indispensable and everybody needs these!

if anybody is interested in any of this stuff, then just send me a pm.  or alternatively, if you actually know who i am and are in 205 or 303 with me then just ask!



everyone else - feel free to add to this thread if you have similar stuff you can share with the course - obviously nothing naughty and pirated though...  ;)

if we all, as a course, pool our material and resources together i feel it will only benefit the knowledge, and possibly, the social interaction of everyone involved, as the course has tended to be a little introverted in recent years...

Offline Jeebuz

  • Sr. Member
  • ****
  • Posts: 483
  • Just Jeebuz.
    • View Profile
    • Seraquin @ Deviantart!
Re: inspiration, reference, and other stuff...
« Reply #1 on: April 22, 2007, 02:04:31 PM »
Zam has a good point here. Teamwork, sharing and bouncing ideas off of each other is the best thing to do. Much much better than locking yourself in a little room and patting yourself on the back when you need encouragement.

Strength through unity! Clich├ęs through constant repitition! Pizza at Lan Games...

Yeah, anyways, my point is, act as a team and help each other out. Its the best way to go.  ;D Way to go Zam!
Just because you can, it doesn't mean you should.

Unless its cool.

Offline Atcote

  • Hero Member
  • *****
  • Posts: 923
  • Shazam!
    • View Profile
    • MasonVFX
Re: inspiration, reference, and other stuff...
« Reply #2 on: April 22, 2007, 02:31:40 PM »
Thanks for this man! I'm sure it's gonna be a help, if not now, then eventually. :D
Just in case people were wondering, it stands for 'At The Convenience Of The Experimenter.'

And now... this!

Offline Keaton

  • Sr. Member
  • ****
  • Posts: 468
  • Gamer @ Heart
    • View Profile
    • My CSU Webspace
Re: inspiration, reference, and other stuff...
« Reply #3 on: May 01, 2007, 01:12:48 AM »
Thanks for the links :)
(-/\-)
   '''

Offline MultimediaMan

  • Hero Member
  • *****
  • Posts: 504
  • Multimedia man: But seriously.
    • View Profile
Re: inspiration, reference, and other stuff...
« Reply #4 on: May 04, 2007, 05:04:55 PM »
did i hear references being uttered?

http://www.airwar.ru/other/drawe.html
Absolute S*** load of aircraft and heli schematics and references

http://www.onwar.com/tanks/index.htm tanks and assorted armour

http://www.suurland.com/ random blueprints and other schematics
A look into the mind of Multimedia man! http://lex-ttd.blogspot.com/