Author Topic: Movie and Graphic symbols  (Read 5534 times)

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Offline damian

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Movie and Graphic symbols
« on: May 03, 2007, 10:34:10 AM »
I had someone call this morning with a problem resulting from not being able to see there "movie symbol"...

When you have a graphic symbol (a graphic symbol can be more than 1 frame), the symbol plays as long as your animation (timeline dependant). ie If you create a 100 frame graphic symbol and your animation is only 80 frames, only 80 frames of your symbol will play.

If on the other hand you use a movie symbol, the movie symbol will play it's entirety. So a 100 frame movie symbol will play for 100 frames in a 80 frame animation. This is unless the movie has been scripted to only run for the duration of the animation or has other parameters set.

As a result of the movie symbol being independent of the animation... to preview your movie symbol properly you will need to do a test movie- and not just play from the timeline.


Offline UNGCO

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Re: Movie and Graphic symbols
« Reply #1 on: May 03, 2007, 11:40:42 AM »
It's also possible to change the nature of a symbol isn't it, eg. from a movie symbol to a graphic symbol? I think I might have done such a thing but I wasn't quite sure whether it's standard to just change the properties halfway through a production.
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Offline Tabaris

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Re: Movie and Graphic symbols
« Reply #2 on: May 03, 2007, 11:47:05 AM »
The problem with movie symbols is that they have a nasty habit of not working when you export as something other than a .swf. When you do the movie symbol will sit on its first frame and do nothing. You might be able to get around it but I haven't figured out hoe yet.
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Offline UNGCO

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Re: Movie and Graphic symbols
« Reply #3 on: May 03, 2007, 11:54:16 AM »
The problem with movie symbols is that they have a nasty habit of not working when you export as something other than a .swf. When you do the movie symbol will sit on its first frame and do nothing. You might be able to get around it but I haven't figured out hoe yet.

That's actually the reason why I'd changed my movie symbols into graphic symbols - when I exported a PNG sequence, the animation inside the movie symbol would just stay on the first frame, which basically meant I had a statue sliding over the screen.
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Offline ~matt~

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Re: Movie and Graphic symbols
« Reply #4 on: May 03, 2007, 03:38:08 PM »
so how do we fix this? and why when we export is it massively pixelated

Offline damian

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Re: Movie and Graphic symbols
« Reply #5 on: May 03, 2007, 04:14:01 PM »
OK, to export so that it is not pixelated make sure your publish settings are set correctly. Turn JPEG quality to full to start with.

Offline ~matt~

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Re: Movie and Graphic symbols
« Reply #6 on: May 03, 2007, 05:11:14 PM »
what exporting codec should we use? im having trouble making it work , it tends to work better/ less pixelated when i dont compress it ..... does it have to be compressed?

Offline D.

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Re: Movie and Graphic symbols
« Reply #7 on: May 03, 2007, 06:27:24 PM »
I think Hages wanted u guys to use the "H.264" codec (its a windows one)
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Offline ~matt~

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Re: Movie and Graphic symbols
« Reply #8 on: May 03, 2007, 11:58:34 PM »
do u have the codec?? cos at the moment i think im gonna convert it to avi but not compress it its the only way it looks decent................. and how the f@ck do i get my symbols to actually move when ive exported it ....... it all plays , bar that ....................im pooing my pants right now...lol

Offline UNGCO

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Re: Movie and Graphic symbols
« Reply #9 on: May 04, 2007, 12:25:18 AM »
What's your problem exactly? How are you exporting it?
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Offline Atcote

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Re: Movie and Graphic symbols
« Reply #10 on: May 04, 2007, 10:22:39 PM »
do u have the codec?? cos at the moment i think im gonna convert it to avi but not compress it its the only way it looks decent................. and how the f@ck do i get my symbols to actually move when ive exported it ....... it all plays , bar that ....................im pooing my pants right now...lol


Okay, the codec should be with Flash; it's on mine and I didn't download anything. If it isn't, google it and find it. The way to get the symbols to move after exporting is to change them from movie symbols to graphics symbols; don't ask me why, but it usually works, and in response to your last piece of interest, don't sit down.

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Offline DjDan

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Re: Movie and Graphic symbols
« Reply #11 on: June 03, 2007, 05:33:56 PM »
I had someone call this morning with a problem resulting from not being able to see there "movie symbol"...

When you have a graphic symbol (a graphic symbol can be more than 1 frame), the symbol plays as long as your animation (timeline dependant). ie If you create a 100 frame graphic symbol and your animation is only 80 frames, only 80 frames of your symbol will play.

If on the other hand you use a movie symbol, the movie symbol will play it's entirety. So a 100 frame movie symbol will play for 100 frames in a 80 frame animation. This is unless the movie has been scripted to only run for the duration of the animation or has other parameters set.





One thing that I thought I would add which I said in another forum, dont forget that if you have a movie clip symbol, dont keep adding it using keyframes, make sure you add it as just inserting a frame.
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