Author Topic: Setting end frame in render globals  (Read 1085 times)

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Offline rowan

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Setting end frame in render globals
« on: November 01, 2011, 10:13:27 AM »
There seems to be this bug in 2012 (even in the service pack) that prevents you from setting the end frame in the render globals, when attempting to change it from its default 10 it just switches back to 10. An obvious work around is to specify an end frame in the batch script, but it's still annoying.

It seems that it's supposed to be a fail-safe thing, to make sure you set your frame padding correctly, but put simply it's broken. So to work around it what you can do is adjust your frame padding, move it up, then back down to say 1, then adjust your end frame to say 99, then move your frame padding back to where it needs to be in the first place (usually 3) and then you can set your end frame once more.

I know, it's dodgy, but it's an easy enough workaround, fingers crossed it's resolved in 2013!

<3 Rowan
Animation? That's pretty much just done by Bridget nowadays... Bridget is ok I guess!!!! <3 <3 <3